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8hon MSN
SDPD Officer James Romero was shot in the arm. Defendant, 32-year-old JC "Blake" Sartor faces several charges, including attempted murder of a police officer.
Original Fallout lead Tim Cain has a big hand in gaming history, and has publicly lamented the state of game preservation ...
12h
Sportschosun on MSNShocking! Tottenham's last attack Romero, you can't go! Tottenham's 1st tier source says shock remar...It is 85 million pounds (about 157.8 billion won)' The so-called "1st tier speaker" familiar with Tottenham's internal news has revealed shocking information. It is said that Tottenham has set a much ...
14h
Yardbarker on MSNTottenham and Atletico Madrid nearing €65 million deal for world-class defensive starEver since 2025 started, Cristian Romero has looked unsettled at Tottenham Hotspur. The central defender is about to enter ...
And so it's no wonder that even the likes of the mighty John Romero, the original Doom Guy himself, has been expressing concern over what we've got as a replacement for a good old reliable Hall ...
Released in November 1991, Catacomb 3-D was but one game in a development maelstrom during that quarter of the year. The four id co-founders—John Romero, John Carmack, Tom Hall, and Adrian ...
Over the past few years, Doom designer John Romero has been disputing details shared by fellow id veteran Sandy Petersen on the development of the original two games. I have no idea how this ...
One of Doom’s original creators, John Romero, has praised Xbox Game Pass in a recent interview, saying he believes the service removes barriers for people who can’t access certain games ...
In looking back over 2024 I am compelled to note that in May of this year John Romero, he of making Doom and helping cement the very genre of the first person shooter fame, said that "gib" is ...
John Romero could be ordained as Pope, and people would still come up at mass and ask him about the early days of id Software and Doom. One of the key figures in early FPS history and by far the ...
John Romero remembers the moment he realized what the future of gaming would look like. In late 1991, Romero and his colleagues at id Software had just released Catacomb 3-D, ...
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