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Sony plans to release at least one big first-party AAA singleplayer PlayStation game per year, but only 'at the right time' ...
Thanks to Helldiver II's success, Sony isn't ready to give up on live service games any time soon, confirming plans to invest further into GaaS titles.
Hermen Hulst, the head of PlayStation Studios, recently explained Sony’s strategy regarding the types of games it produces.
While PS5 was launched five years ago, Sony launched PS5 Pro in November last year with moderate improvements to gameplay.
Despite how it currently looks, 'Marathon' will launch with Sony's full support and get an 'optimal chance of success.' ...
While fans wait for crumbs of new information about PlayStation games like Intergalactic or Wolverine, Sony is continuing to tout their current and future live services ...
Sony indirectly confirms the development of the PS6. In a meeting, PlayStation CEO Nishino talks about the future - and the ...
Sony Interactive Entertainment’s Senior Vice President Hideaki Nishino addressed growing speculation surrounding Microsoft’s ...
Sony is taking a "measured" and "deliberate" approach to porting first-party PS5 games.
Sony Interactive Entertainment CEO Hermen Hulst reflects on Concord's failure and what it means for PlayStation's live ...
Sony hasn't given up on live service games for PS5 and PC, but Hermen Hulst said the format holder will not 'make the same mistake twice' following Concord's failure.
As reported by IGN, Hulst said feedback from Marathon's latest alpha test was "varied," but he maintains that the live-service category remains a "great opportunity" for the company. Concord, Hulst ...